Why the harp?
The harp fascinates through its aura, its mysteries, its myths and legends, as well as its history.
Alongside the flute, it is one of the oldest known instruments. It has been known by many names: Veena in India, Lyra, Nevel, or Kinnor. The harp likely evolved from the hunting bow, originating in Africa at least 5,000 years ago, though cave paintings might trace its origins back even further (Lascaux, 13,000 BC).
Throughout history, the harp is found in the Middle East, India, Asia… In Egypt, Hathor, the goddess of music, played it. Buddha is said to have remembered being the harpist Guttila in a former life. "The Song of the Harper" is an ancient Egyptian poem, sung by Egyptian harpists—most often blind—to accompany the deceased into the Afterworld. King David played the harp for Saul to heal him from his suffering.
In Greek mythology, Hermes created the lyre from a tortoise shell (the world, a feminine symbol), stag antlers (masculine energy), and seven goat-gut strings (spiritual energy). Apollo, having obtained the lyre, gave it to Orpheus, who used it to charm the guardian of the Underworld. Celtic legends also mention harper gods, such as the Dagda. Among the Celts, druids and bards played the harp to teach, heal, and inspire (Merlin). In Ireland, Canola, the goddess of music, is considered the inventor of the harp. These harpist figures are as numerous as they are fascinating!
The harp is a unique instrument. It covers the entire spectrum of the human voice and beyond. It can resonate with the voice of a child (treble), a woman (alto/medium), or a man (bass). The strength of the harp lies in its open string, which vibrates for a long time, allowing for the resonance of several natural harmonics that intertwine to create a unique "sound aura."
There are various playing techniques that enrich its sound: plucked strings, playing with nails, playing near the soundboard, palm harmonics, percussion on the soundboard, glissandos…
It is a polyphonic instrument that calls for harmony. The harp creates a sound cradle where one can both find oneself and escape.